WarLord WarLord Black Seas The Age of Sail Merchant Vessels for Black Seas Table Top Ship Combat Battle War Game 792410009
WarLord WarLord Black Seas The Age of Sail Merchant Vessels for Black Seas Table Top Ship Combat Battle War Game 792410009
WarLord WarLord Black Seas The Age of Sail Merchant Vessels for Black Seas Table Top Ship Combat Battle War Game 792410009
WarLord WarLord Black Seas The Age of Sail Merchant Vessels for Black Seas Table Top Ship Combat Battle War Game 792410009
WarLord

WarLord Black Seas The Age of Sail Merchant Vessels for Black Seas Table Top Ship Combat Battle War Game 792410009

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Description
  • Prepare your fine array of 1/700th scale tall-ships for battle focusing on the golden age sail of military maritime warfare ships combating in the period 1770-1830, the 'carronade era'. From superbly detailed plastic Frigates, Brigs or 3rd Rates (usable for all nations) through to the mighty 1st rates in finely detailed metal and resin, there are plenty of options to take to battle!
  • Utilizing a unique and innovative initiative system based around the most important factor of sail powered combat: the wind. Additional rules enable you to fight in a 'line of battle,' engage shore batteries, rake your enemies with withering initial broadsides or capture vessels in heroic boarding actions. All while avoiding such hazards to navigation as fog banks, fire ships and shipwrecks.
  • The rules allow you to field fleets comprised of vessels ranging from the tiniest gunboats up to the true giants of the waves, the mighty 1st rate warships. Can be played on a 4' x 3' table or unobstructed floor space.
  • Each ship in Black Seas is accompanied by a ship card which details its speed, weaponry and other key ratings to help strategically plan battles based on their advantages.
  • Build, paint and play! The construction and painting of the models and watching them come to life are just as much fun as the game itself! Paint and glue are not included.


Merchant vessels were not designed for combat. They were slow lumbering vessels designed to have a large capacity for transporting goods but at the sacrifice of manueverability. In Black Seas there are many scenarios that necessitate the use of merchant vessels. Scenario 4 - Blood & Plunder! (Page 41 Black Seas rulebook), see two opposing privateer fleets attempt to claim the contents of merchant vessels for their own, whereas Scenario 9 - Landing Expedition (Page 46 Black Seas rulebook) sees merchant vessels loaded with troops attempting to cross hostile waters and disgorge their loads onto a contested island.